Love isn’t a game
... Or is it?
A UI/UX Development & Case Study on Bumble
Software: Figma, Illustrator, Photoshop
Go to Figma Link
Project Overview
Many dating apps struggle to foster genuine connections, often leading to surface-level interactions. This project proposes design solutions with a new gameplay feature within Bumble. By integrating a Truth/Lie game, the feature provides a fun, low-pressure way for users to connect, encouraging deeper and more meaningful conversations.
The design focused on seamless integration with Bumble’s existing interface while improving the overall dating experience.
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Contributors
Figma Prototyping & UI/UX Design: Yerin Choi
Slides: Luong Ngoc Han
Marketing & Campaign: Akshita Goyal
3D Blender Animation: Min Kyuwon